Book Description Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty. It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive.
It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work-recording things that matter. How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire. Emotions crank up. Chemicals surge. That's how your brain knows.
And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways. It's fast, it's fun, and it's effective.
And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. Second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever. If you've read a Head First book, you know what to expect-a visually rich format designed for the way your brain works. If you haven't, you're in for a treat.
You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain-complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer.
If you want to be bored, buy some other book. But if you want to understand Java, this book's for you.
Find great deals on eBay for Head First Java in Books About Nonfiction. Shop with confidence. Find great deals on eBay for Head First Java in Books About Nonfiction. Head First Java, 2nd Edition by Sierra, Kathy; Bates, Bert. Condition is Very Good. Shipped with USPS Media Mail.
Where’s the cart? Now you can get everything on. To purchase books, visit Amazon or your favorite retailer. Or contact customer service: 1-800-889-8969 / 707-827-7019 Learning a complex new language is no easy task especially when it s an object-oriented computer programming language like Java. You might think the problem is your brain. It seems to have a mind of its own, a mind that doesn't always want to take in the dry, technical stuff you're forced to study. The fact is your brain craves novelty.
It's constantly searching, scanning, waiting for something unusual to happen. After all, that's the way it was built to help you stay alive. It takes all the routine, ordinary, dull stuff and filters it to the background so it won't interfere with your brain's real work-recording things that matter.
How does your brain know what matters? It's like the creators of the Head First approach say, suppose you're out for a hike and a tiger jumps in front of you, what happens in your brain? Neurons fire.
Emotions crank up. Chemicals surge. That's how your brain knows. And that's how your brain will learn Java. Head First Java combines puzzles, strong visuals, mysteries, and soul-searching interviews with famous Java objects to engage you in many different ways.
It's fast, it's fun, and it's effective. And, despite its playful appearance, Head First Java is serious stuff: a complete introduction to object-oriented programming and Java. You'll learn everything from the fundamentals to advanced topics, including threads, network sockets, and distributed programming with RMI. Second edition focuses on Java 5.0, the latest version of the Java language and development platform. Because Java 5.0 is a major update to the platform, with deep, code-level changes, even more careful study and implementation is required. So learning the Head First way is more important than ever.
If you've read a Head First book, you know what to expect-a visually rich format designed for the way your brain works. If you haven't, you're in for a treat.
You'll see why people say it's unlike any other Java book you've ever read. By exploiting how your brain works, Head First Java compresses the time it takes to learn and retain-complex information. Its unique approach not only shows you what you need to know about Java syntax, it teaches you to think like a Java programmer. If you want to be bored, buy some other book. But if you want to understand Java, this book's for you. Table of Contents.
Chapter 1 Dive in A Quick Dip: Breaking the Surface. The Way Java Works. What you’ll do in Java. A very brief history of Java. Code structure in Java. Anatomy of a class.
Writing a class with a main. Looping and looping. Conditional branching.
Coding a Serious Business Application. Phrase-O-Matic. Chapter 2 Classes and Objects: A Trip to Objectville. Chair Wars: (or How Objects Can Change Your Life). Making your first object. Making and testing Movie objects.
Quick! Get out of main!. Running the Guessing Game. Chapter 3 Primitives and References: Know Your Variables. Declaring a variable.
“I’d like a double mocha, no, make it an int.”. You really don’t want to spill that. Back away from that keyword!. This table reserved. Controlling your Dog object. An object reference is just another variable value. An array is like a tray of cups.
Arrays are objects too. Make an array of Dogs. Control your Dog (with a reference variable). A Dog example. Chapter 4 Methods Use Instance Variables: How Objects Behave. Remember: a class describes what an object knows and what an object does.
The size affects the bark. You can send things to a method. You can get things back from a method. You can send more than one thing to a method.
Java is pass-by-value. That means pass-by-copy. Cool things you can do with parameters and return types. Encapsulation. Encapsulating the GoodDog class.
How do objects in an array behave?